Welcome to Nintendo Library!
Hi there, I'm rarenight. If you don't know me, I've been a moderator over at No-Intro for years. I've also been particularly interested in Nintendo preservation for a while now. To-date I have catalogued thousands of carts and digital packages in No-Intro to help preserve them for future generations.
I have noticed that there is great untapped potential within the video game preservation community to formally catalog non-game media. ROMVault works marvelously as an all-purpose media archival tool. So I now want to amp up my Nintendo preservation efforts by comprehensively cataloguing multimedia to a museum-quality level of depth.
I've established the Library Series, which is a boutique collection of DATs across two projects that focuses on two special interests of mine: official Nintendo multimedia (Nintendo Library) and PS1-PS2 multimedia (PS-2 Library). Growing up as a kid in the late 1990s and early 2000s, I was a Nintendo and PlayStation aficionado, and these projects aim to celebrate and showcase my childhood so future generations can enjoy it just as much as I did as a kid.
Scope:
Nintendo Library rigorously catalogues everything you can think of that celebrates or showcases or educates us about official Nintendo multimedia in some way.
This project collates metadata from a wide variety of external sources, including No-Intro, Redump, TOSEC, RetroAchievements, EmuMovies, Video Game Scanning Collective, Kirkland's Manual Labor, Retromags, VGM Archive, Gaming Alexandria, Internet Archive, Hidden Palace, The Cutting Room Floor, Creative Uncut, YouTube, CD Romance, [T-En] Collection, Z-Library, GameFAQs, MobyGames, Github, Nyaa, BakaBT, OldtoonsWorld, Romhacking.net, Romhack.ing, ROMHack Plaza, GameHacking.org, The Cover Project, Cover Galaxy, and more. A big thanks to everyone from those projects who has contributed to Nintendo multimedia preservation over the years.
Format:
Deterministic hashes (like for game disc images) credit each source project in the DAT header metadata and will generally follow the source naming scheme until I can get around to renaming them.
Non-deterministic hashes (like for scans and videos) have a unique naming scheme and credit each specific scanner or creator in the filename, where possible.
(Nintendo Library) will be tagged in the filename if the multimedia is an original non-deterministic hash created by this project. However, the vast majority of multimedia here is pulled from publicly-accessible external sources. Higher-quality scans will progressively supplant lower-quality ones.
The general naming format for non-deterministic multimedia is as follows:
NAME - SOURCE (PRIMARY LANGUAGE OR SERIAL) (CREATOR) (OPTIONALLY VIDEO FORMAT) (TYPE)
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NAME approximates the original name of the multimedia, excluding all non-standard punctuation and retaining the following low ASCII characters: a-z A-Z 0-9 SPACE $ ! # % ' + , - = @ [ ] ^ _ { } ~ . All non-English characters will be transcribed to their nearest equivalent in the English alphabet. Nintendo Library will attempt to maintain naming parity with No-Intro and Redump when necessary.
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SOURCE describes any notable information that helps describe or contextualize the entry, and may be delineated by multiple hyphens.
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(PRIMARY LANGUAGE) is a tag that indicates the primary written or spoken language of the multimedia from my analysis, excluding subtitles, denoted in three-letter format according to ISO 639-3 standards. (SERIAL) if used instead if the multimedia contains a unique Serial, which is present in the Game Covers, Game Manuals, and Game Disc Art DATs.
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(CREATOR) is a tag that best estimates the individual responsible for creating the file. If that cannot be determined, the individual responsible for uploading the file on the Internet is used instead. This tag is omitted if the creator cannot be determined, or if the DAT is still being developed.
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(VIDEO FORMAT) is a tag that shows the specific video file that was ripped in the (RESOLUTION FPS VIDEO_CODEC AUDIO_BITRATE AUDIO_CODEC) format, as CDNs like YouTube host a variety of files. This only applies for video DATs like for Trailers and Retrospectives.
- (TYPE) is a tag that indicates the DAT the media is part of. (TYPE) tags are appended so each item can be uniquely identified and auto-sorted by my scripts, as certain types of multimedia have similar naming. For example, (TYPE) tags help us distinguish between a Magazine and a Strategy Guide supplement released alongside that Magazine.
What doesn't Nintendo Library cover?
All of the following:
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Original Multimedia using Nintendo IP which is not published or licensed by Nintendo.
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Media where commentators use Nintendo games as backdrops for their personalities or their talents, rather than showcasing or discussing the games on their own merits. This includes commentated Let's Plays, Speedruns, Tournaments, Twitch streams, and low-quality YouTube reaction videos.
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News Sites, Social Media, Fan Sites, Fan Art, and Fan Music related to Nintendo with minimal historical or educational value.
- ROM Hacks that modify gameplay, like total conversions of Pokemon games. To be included in Nintendo Library, ROM Hacks must be either Fan Translations, Undubs, or Restorations. ROM Hacks included here must respect the original intent of the creators and must aim to celebrate and showcase the original Nintendo experience by making it more broadly accessible.
Glossary:
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Nintendo Library - Digital Media - Anime (2026-02-01).dat
- Licensed Anime featuring Nintendo IP.
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Nintendo Library - Digital Media - Commercials (2026-02-01).dat
- TV commercials for Nintendo hardware and first-party games.
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Nintendo Library - Digital Media - Interviews (2026-02-01).dat
- Developer interviews about the process of building Nintendo hardware and first-party games.
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Nintendo Library - Digital Media - Live Exhibitions (2026-02-01).dat
- Live footage of people playing Nintendo hardware and first-party games.
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Nintendo Library - Digital Media - Marketing Collateral (2026-02-01).dat
- Press kits, catalogs, and other marketing miscellany for Nintendo hardware and first-party games.
- Nintendo Library - Digital Media - Resources (2026-02-01).dat
- SDKs, manuals, and other instructional resources documenting Nintendo hardware and game development.
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Nintendo Library - Digital Media - Retrospectives (2026-02-01).dat
- High-quality video essays that teach Nintendo history and analyze the games in-depth.
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Nintendo Library - Digital Media - Trailers (2026-02-01).dat
- Official trailers for Nintendo hardware and first-party games.
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Nintendo Library - Digital Media - Western Animation (2026-02-01).dat
- Licensed western animation featuring Nintendo IP.
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Nintendo Library - Print Media - Artbooks (2026-02-01).dat
- Artbook scans showcasing concept art for Nintendo first-party games.
Nintendo Library - Print Media - Gamebooks (2026-02-01).dat
- Licensed choose-your-own-adventure gamebooks featuring Nintendo IP.
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Nintendo Library - Print Media - Game Covers (2026-02-01).dat
- Front cover, back cover, and insert scans for Nintendo first-party game boxes.
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Nintendo Library - Print Media - Game Manuals (2026-02-01).dat
- Manual scans for Nintendo first-party game boxes.
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Nintendo Library - Print Media - Magazines (2026-02-01).dat
- Dedicated Nintendo magazines that showcase and review Nintendo hardware and games.
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Nintendo Library - Print Media - Manga (2026-02-01).dat
- Licensed manga featuring Nintendo IP.
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Nintendo Library - Print Media - Posters (2026-02-01).dat
- Promotional print advertisements for Nintendo games.
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Nintendo Library - Print Media - Strategy Guides (2026-02-01).dat
- Strategy guides and cheat books for Nintendo first-party games.
Future Nintendo Library DATs will include Decompilations, Fan Translations, Game Bundles, Merged Retail Games, Playthroughs, Prototypes, Soundtracks, Undubs, etc.
Nintendo Library has XXX Files Preserved in Total as of 2026-02-01.Links:
Click here to download the latest Nintendo Library DATs.
Nintendo Library DATs are designed to be used with the ROM management software ROMVault. Nintendo Library DATs will be updated the first of every month both in this link and in ROMVault's paid service DATVault. Please note that Nintendo Library DATs are still very much a work in progress and may evolve dramatically between each monthly release, with files deleted and replaced on a regular basis. A few Nintendo Library DATs require the Mixed (Archive as File) setting and a File Only ToSort directory to scan properly.
Changelog:
2026-02-01 - 1st Release of Nintendo Library.
New DATs: TBD.
= XXX Files in Total across XXX TiB.
DM @rarenight on Discord for any questions about Nintendo Library, or if you wish to contribute Nintendo multimedia. Please note that the metadata catalogued on this site is for informational purposes only. Nintendo Library respects copyright law and does not host any illegal downloads for the public.